I also joined the crash files as a zip in case it could help us to find the problem. I took a little video to showcase the problem. In fact, no matter the scene, and even in an empty scene, whenever and however I try to export my own model, by code, or with the dedicaced window, it does crash my unity editor. I'd like the texture exporting to work, but it's not the main problem i'm facing at the moment. 'ArgumentException: RenderTextureDesc width must be greater than zero. If the material is an HDRP material and I try to export with textures it tells me : So I purchased your package ! So far the script showcased in the example scene seem to work, if I do not put any HDRP material on the exported object or any subobjects. ) and I wanted to allow people to export their models as an fbx.
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